Brian Edenfield
Available for freelance
Résumé
Skills
Photoshop, 3DS Max 7, Maya 7, Flash, Torque Game Engine
Sketching, Illustration, Concept Design, Animation, 3D Modeling and Sculpture
Experience
Beeline Studios
Evil Twin/Doppelganger
Electronic Arts
A.S.K. Learning
Tektonic Studios
SCEA, Inc.
Spunky Productions
Pixel Technologies
Juggernaut Studios
Jellyman Productions
Headpedal
Find me
Beeline Studios
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Contact
Tuesday, May 24, 2005
Sketch: 90 minutes.
Meh. Not too happy with this one at all. Foreshortening in the arms is off. Rendering in the hip areas isn't very good at all. And to top it off, it's unfinished. All in all a C effort.
posted by Brian @
9:48 PM
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Previous Posts
AhH!!! My *sketch* blog is empty!!
David Wong is on a roll.
That's where we want to go.
Gamer Manifesto
I just lost my appetite....for life
I smell sumpin' funny.
This is perfect!
Sketch: 30 minutes.
This is wik wik whack, yo!
FUCKIN' hilarious!
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