Brian Edenfield
Available for freelance
Résumé
Skills
Photoshop, 3DS Max 7, Maya 7, Flash, Torque Game Engine
Sketching, Illustration, Concept Design, Animation, 3D Modeling and Sculpture
Experience
Beeline Studios
Evil Twin/Doppelganger
Electronic Arts
A.S.K. Learning
Tektonic Studios
SCEA, Inc.
Spunky Productions
Pixel Technologies
Juggernaut Studios
Jellyman Productions
Headpedal
Find me

Thursday, May 26, 2005

I am not a good squad leader.

I've been playing Brothers in Arms off and on for the last couple of weeks. Yeah, it takes me forever to get through some games. I really liked it at the beginning. It was fun to play through each chapter a few times and explore all the ways I could defeat the Germans.

I was able to keep the team alive and casualty free for most of the initial chapters. By the time I had gotten to Carentan, things started to change. The Germans got tougher and the time it took to complete each chapter grew considerably. I'm used to this. This is the case with most games.

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