Brian Edenfield
Available for freelance
Résumé
Skills
Photoshop, 3DS Max 7, Maya 7, Flash, Torque Game Engine
Sketching, Illustration, Concept Design, Animation, 3D Modeling and Sculpture
Experience
Beeline Studios
Evil Twin/Doppelganger
Electronic Arts
A.S.K. Learning
Tektonic Studios
SCEA, Inc.
Spunky Productions
Pixel Technologies
Juggernaut Studios
Jellyman Productions
Headpedal
Find me
Beeline Studios
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Flickr
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Contact
Thursday, April 07, 2005
Sketch: 95 minutes.
Going for more graphic. Less value, stronger holding lines to communicate the same information. Eh.
posted by Brian @
10:42 PM
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Previous Posts
I didn't get in to Spectrum 12.
Bot sketch: 2 hours.
I would kill to have this man's.............
Well, here's a couple of real shitty sketches.
Man, I hate San Francisco rain.
I walked in to the studio this morning.
The Pope is dead.
Sketch: 20 minutes or so.
Sketch: 90 minutes.
Friendster has gone the way of the buffalo.
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